new_thread_bottom = (char *) map_addr + guardsize;
new_thread = ((pthread_descr) (new_thread_bottom + stacksize)) - 1;
-# else
+# else /* !FLOATING_STACKS */
if (attr != NULL)
{
guardsize = page_roundup (attr->__guardsize, granularity);
{
size_t guardsize = th->p_guardsize;
/* Free the stack and thread descriptor area */
-#ifdef NEED_SEPARATE_REGISTER_STACK
char *guardaddr = th->p_guardaddr;
- /* We unmap exactly what we mapped, in case there was something
- else in the same region. Guardaddr is always set, eve if
- guardsize is 0. This allows us to compute everything else. */
+ /* Guardaddr is always set, even if guardsize is 0. This allows
+ us to compute everything else. */
size_t stacksize = (char *)(th+1) - guardaddr - guardsize;
- /* Unmap the register stack, which is below guardaddr. */
- munmap((caddr_t)(guardaddr-stacksize),
- 2 * stacksize + th->p_guardsize);
+#ifdef NEED_SEPARATE_REGISTER_STACK
+ /* Take account of the register stack, which is below guardaddr. */
+ guardaddr -= stacksize;
+ stacksize *= 2;
+#endif
+#if FLOATING_STACKS
+ /* Can unmap safely. */
+ munmap(guardaddr, stacksize + guardsize);
#else
- char *guardaddr = th->p_guardaddr;
- /* We unmap exactly what we mapped, in case there was something
- else in the same region. Guardaddr is always set, eve if
- guardsize is 0. This allows us to compute everything else. */
- size_t stacksize = (char *)(th+1) - guardaddr - guardsize;
-
- munmap (guardaddr, stacksize + guardsize);
+ /* Only remap to PROT_NONE, so that the region is reserved in
+ case we map the stack again later. Avoid collision with
+ other mmap()s, in particular by malloc(). */
+ mmap(guardaddr, stacksize + guardsize, PROT_NONE,
+ MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
#endif
}
}