Added F94 events
authorJames Perry <jeperry@csclub.uwaterloo.ca>
Tue, 16 Apr 2002 01:10:17 +0000 (01:10 +0000)
committerJames Perry <jeperry@csclub.uwaterloo.ca>
Tue, 16 Apr 2002 01:10:17 +0000 (01:10 +0000)
events.xml

index 495b7d9..fa4aedc 100755 (executable)
@@ -1,4 +1,169 @@
 <eventdefs>
+       <eventitem
+        date="1994-09-13" time="9:00 PM"
+        room="Princess Cinema"
+        title="Movie Outing: Brainstorm">
+               <short>
+                       No description available.
+               </short>
+               <abstract>
+                       <p>
+                       The first of this term's CSC social events, we will be going to see
+                       the movie ``Brainstorm'' at the Princess Cinema. This outing is
+                       intended primarily for the new first-year students.
+                       </p>
+                       <p>
+                       The Princess Cinema is Waterloo's repertoire theatre. This month
+                       and next, they are featuring a ``Cyber Film Festival''. Upcoming
+                       films include:
+                       </p>
+                       <ul>
+                               <li>Brazil</li>
+                               <li>Bladerunner (director's cut)</li>
+                               <li>2001: A Space Odyssey</li>
+                               <li>Naked Lunch</li>
+                       </ul>
+                       <p>
+                       Admission is $4.25 for a Princess member, $7.50 for a non-member.
+                       Membership to the Princess is $7.00 per year. 
+                       </p>
+               </abstract>
+       </eventitem>
+       <eventitem
+        date="1994-09-16" time="4:30 PM"
+        room="MC 4040"
+        title="CSC Elections">
+               <short>No description available</short>
+               <abstract>No abstract available</abstract>
+       </eventitem>
+       <eventitem
+        date="1994-09-19" time="4:30 PM"
+        room="MC 3022"
+        title="UNIX I Tutorial">
+               <short>No description available</short>
+               <abstract>No abstract available</abstract>
+       </eventitem>
+       <eventitem
+        date="1994-09-21" time="6:30 PM"
+        room="DC 1302"
+        title="SIGGRAPH Video Night">
+               <short>No description available</short>
+               <abstract>No abstract available</abstract>
+       </eventitem>
+       <eventitem
+        date="1994-09-22" time="4:30 PM"
+        room="MC 3022"
+        title="UNIX I Tutorial">
+               <short>No description available</short>
+               <abstract>No abstract available</abstract>
+       </eventitem>
+       <eventitem
+        date="1994-09-26" time="4:30 PM"
+        room="MC 3022"
+        title="UNIX II Tutorial">
+               <short>No description available</short>
+               <abstract>No abstract available</abstract>
+       </eventitem>
+       <eventitem
+        date="1994-10-13" time="5:00 PM"
+        room="DC 1302"
+        title="Prograph: Picture the Future">
+               <short>No description available</short>
+               <abstract>
+                       <p>
+                       What is the next step in the evolution of computer languages?
+                       Intelligent agents? Distributed objects? or visual languages?
+                       </p>
+                       <p>
+                       Visual languages overcome many of the drawbacks and limitations
+                       of the textual languages that software development is based on
+                       today. Do you think about programming in a linear fashion? Or do
+                       you draw a mental picture of your algorithm and then linearize it
+                       for the benefit of your compiler? Wouldn't it be nice if you could
+                       code the same way you think?
+                       </p>
+                       <p>
+                       Visual C++ and Visual BASIC aren't visual languages, but Prograph
+                       is. Prograph is a commercially available, visual, object-oriented,
+                       data-flow language. It is well suited to graphical user interface
+                       development, but is as powerful for general-purpose programming as
+                       any textual language.
+                       </p>
+                       <p>
+                       The talk will comprise a discussion of the problems of textual
+                       languages that visual languages solve, a live demonstration of
+                       Prograph, and some of my observations of the applications of
+                       Prograph to software development.
+                       </p>
+               </abstract>
+       </eventitem>
+       <eventitem
+        date="1994-10-15" time="10:00 AM"
+        room="MC 3022"
+        title="ACM-Style Programming Contest">
+               <short>No description available</short>
+               <abstract>
+                       <h3>Big Money and Prizes!</h3>
+                       <p>
+                       So you think you're a pretty good programmer? Pit your skills
+                       against others on campus in this triannual event! Contestants will
+                       have three hours to solve five programming problems in either C or
+                       Pascal.
+                       </p>
+                       <p>
+                       Last fall's winners went on to the International Finals and came
+                       first overall! You could be there, too!
+                       </p>
+               </abstract>
+       </eventitem>
+       <eventitem
+        date="1994-10-20" time="4:30 PM"
+        room="MC 3009"
+        title="Exploring the Internet">
+               <short>No description available</short>
+               <abstract>
+                       <h3>Need something to do between assignments/beers?</h3>
+                       <p>
+                        Did you know that your undergrad account at Waterloo gives you
+                        access tothe world's largest computer network? With thousands
+                        of discussion groups, gigabytes of files to download, multimedia
+                        information browsers, even on-line entertainment?
+                       </p>
+                       <p>
+                       The resources available on the Internet are vast and wondrous, but
+                       the tools for navigating it are sometimes confusing and arcane. In
+                       this hands-on tutorial you will get the chance to get your feet wet
+                       with the world's most mind-bogglingly big computer network, the
+                       protocols and programs used, and how to use them responsibly and
+                       effectively. 
+                       </p>
+               </abstract>
+       </eventitem>
+       <eventitem
+        date="1994-11-02" time="4:30 PM"
+        room="MC 2038"
+        title="Game Theory">
+               <short>No description available</short>
+               <abstract>
+                       <h3>From the Minimax Theorem, through Alpha-Beta, and beyond...</h3>
+                       <p>
+                        This will be a descussion of the pitfalls of using mathematics and
+                        algorithms to play classical board games. Thorough descriptions
+                        shall be presented of the simple techniques used as the building
+                        blocks that make all modern computer game players. I will use
+                        tic-tac-toe as a control for my arguements. Other games such as
+                        Chess, Othello and Go shall be the be a greater measure of progress;
+                        and more importantly the targets of our dreams.
+                        </p>
+                       <p>
+                        To enhance the discussion of the future, Barney Pell's Metagamer
+                        shall be introduced. His work in define classes of games is
+                        important in identifying the features necessary for analysis. 
+                        </p>
+               </abstract>
+       </eventitem>
+
+
  <eventitem date="2002-01-26" time="2:00 PM"
   room="Comfy Lounge MC3001" 
   title="An Introduction to GNU Hurd">