Merge branch 'master' of caffeine:/users/www/www

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David Bartley 2008-10-23 21:20:59 -04:00
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<!-- Fall 2008 -->
<eventitem date="2008-10-24" time="6:00 PM" room="Comfy Lounge" title="Code Party">
<abstract><p>
Come join us for a night of coding. Get in touch with more experianced coders,
advertize for/bug squash on your favourite open source project, write that personal
project you were planning to do for a while but haven't found the time. Don't
have any ideas but want to sit and hack? We can find something for you to do.
</p></abstract>
<short><p>
A fevered night of code, friends, fun, free energy drinks, and the CSC.
</p></short>
</eventitem>
<eventitem date="2008-10-16" time="4:30 PM" room="Comfy Lounge" title="SIGGRAPH Night">
<short><p>
Come out and watch the SIGGRAPH (Special Interest Group on Graphics) conference video
review. A video of insane, amazing, and mind blowing computer graphics.
</p></short>
<abstract><p>
The ACM SIGGRAPH (Special Interest Group on Graphics) hosts a conference yearly
in which the latest and greatest in computer graphics premier. They record video
and as a result produce a very nice Video Review of the conference. Come join us
watching these videos, as well as a few professors from the UW Computer Graphics
Lab. There will be some kind of food and drink, and its guranteed to be dazzling.
</p></abstract>
</eventitem>
<eventitem date="2008-09-12" time="4:30 PM" room="Comfy Lounge" title="Meet the CSC">
<short><p>
Come out and meet other CSC members, find out about the CSC, meet the executive
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</p></short>
</eventitem>
<eventitem date="2008-09-25" time="4:30 PM" room="MC2037" title="Unix 101">
<short><p>
New to Unix? No problem, we'll teach you to power use circles around your friends!
</p></short>
<abstract><p>
This first tutorial is an introduction to the Unix shell environment, both on the student
servers and on other Unix environments. Topics covered include: using the shell, both basic
interaction and advanced topics like scripting and job control, the filesystem and manipulating
it, and ssh. If you feel you're already familiar with these topics don't hesitate to come
to Unix 102 to learn about documents, editing, and other related tasks, or watch out
for Unix 103 and 104 that get much more in depth into power programming tools on Unix.
</p></abstract>
</eventitem>
<eventitem date="2008-10-07" time="4:30 PM" room="MC2037" title="Unix 101">
<short><p>
New to Unix? No problem, we'll teach you to power use circles around your friends!
</p></short>
<abstract><p>
This first tutorial is an introduction to the Unix shell environment, both on the student
servers and on other Unix environments. Topics covered include: using the shell, both basic
interaction and advanced topics like scripting and job control, the filesystem and manipulating
it, and ssh. If you feel you're already familiar with these topics don't hesitate to come
to Unix 102 to learn about documents, editing, and other related tasks, or watch out
for Unix 103 and 104 that get much more in depth into power programming tools on Unix.
</p></abstract>
</eventitem>
<eventitem date="2008-10-09" time="4:30 PM" room="MC2037" title="Unix 102">
<short><p>
Want more from Unix? No problem, we'll teach you to create and quickly edit high quality documents.
</p></short>
<abstract><p>
This is a follow up to Unix 101, requiring basic knowledge of the shell. If you missed
Unix101 but still know your way around you should be fine. Topics covered include: "real" editors,
document typesetting with LaTeX (great for assignments!), bulk editing, spellchecking, and printing
in the student environment and elsewhere. If you aren't interested or feel comfortable with these
taskes, watch out for Unix 103 and 104 to get more depth in power programming tools on Unix. If you
don't think you're ready go to Unix 101 on Tuesday to get familiarized with the shell environment.
</p></abstract>
</eventitem>
<eventitem date="2008-10-03" time="4:30 PM" room="MC2065" title="Game Sketching">
<short><p>Juancho Buchanan, CTO Relic Entertainment</p></short>
<abstract><p>
In this talk I will give an overview of the history of Relic and our
development philosophy. The Talk will then proceed to talk about work
that is being pursued in the area of early game prototyping with the
introduction of game sketching methodology.
</p>
<p>
Bio:
Fired from his first job for playing Video Games Juancho Buchanan is
currently the director of Technology for Relic Entertainment. Juancho
Buchanan Wrote his first game in 1984 but then pursued other interests
which included a master's in Program Visualization, A Doctorate in
Computer Graphics, a stint as a professor at the University of Alberta
where he pioneered early work in Non photo realistic rendering, A stint
at Electronic Arts as Director, Advanced Technology, A stint at EA as
the University Liaison Dude, A stint at Carnegie Mellon University where
he researched the Game Sketching idea. His current role at Relic has
him working with the soon to be released Dawn of War II.
</p></abstract>
</eventitem>
<eventitem date="2008-10-02" time="4:30 PM" room="MC4021" title="General Meeting 2">
<short><p>
The second official general meeting of the term. Items on the adgenda are CSC Merch,
upcoming talks, and other possible planned events, as well as the announcement of
a librarian and planning of an office cleanout and a library organization day.
</p></short>
</eventitem>
<!-- Spring 2008 -->
<!-- Winter 2008 -->