diff --git a/events.xml b/events.xml index 9c0e1af..71ad9f5 100755 --- a/events.xml +++ b/events.xml @@ -1,7 +1,30 @@ - +Attention AI buffs: Game Complexity presentation + +

+Why are some games hard to play well? The study of computational +complexity gives one answer: the games encode long computations.

+ +

Any computation can be interpreted as an abstract game. Playing the +game perfectly requires performing the computation. Remarkably, some +natural games can encode these abstract games and thus simulate +general computations. The more complex the game, the more complex the +computations it can encode; games that can encode intractable problems +are themselves intractable.

+ +

+I will describe how games can encode computations, and discuss some +examples of both provably hard games (checkers, chess, go, etc.) and +games that are believed to be hard (hex, jigsaw puzzles, etc.). +

+
+
+ + Come and learn how to make your computer 1337! @@ -80,6 +103,8 @@ welcome to attend.

+ + A talk by Larry Smith