diff --git a/Makefile b/Makefile
index 0e63001..1ddf5e3 100644
--- a/Makefile
+++ b/Makefile
@@ -2,7 +2,7 @@ SHELL = umask 002; exec /bin/sh
FILES = events.ics events.atom news.atom index.html stats.html \
favicon.ico default.css csclub.der csclub.pem robots.txt
-SUBDIRS = about events office news services media buttons logos flash library industry
+SUBDIRS = about events office news services media buttons logos flash library industry opencl unix102
include common.mk
diff --git a/common.mk.in b/common.mk.in
index 12d4770..9193816 100644
--- a/common.mk.in
+++ b/common.mk.in
@@ -55,7 +55,13 @@ $(OUTDIR)%.js: %.js
cp -f $< $@
$(OUTDIR)%.txt: %.txt
cp -f $< $@
+$(OUTDIR)%.pdf: %.pdf
+ cp -f $< $@
$(OUTDIR)%.der: %.der
cp -f $< $@
$(OUTDIR)%.pem: %.pem
cp -f $< $@
+$(OUTDIR)%.tar: %.tar
+ cp -f $< $@
+$(OUTDIR)%.sh: %.sh
+ cp -f $< $@
diff --git a/events.xml b/events.xml
index 89dff4a..5453ac0 100644
--- a/events.xml
+++ b/events.xml
@@ -3,6 +3,66 @@
]>
by Calum T. Dalek. The Computer Science Club will be running the
+second installment of our introductory UNIX tutorials for the term. We
+will be covering topics intended to show off the development-friendliness of
+the UNIX computing environment: "real" document editors, development tools,
+bash scripting, and version control.
+ New to the UNIX computing environment? If you seek an introduction, look
+no further. We will be covering more advanced topics in the second installment
+of our introductory tutorials, that will help you become a more effective
+developer.
+ We will be introducing "real" document editors, bash scripting, and
+version control. We'll prove to you how much more efficient you can develop
+with these tools and teach you how to do it for yourself. It will save you hours
+of work!
+ by Calum T. Dalek. The University of Waterloo Computer Science Club and AMD's OpenCL programming competition comes to a close, as the contest ends at midnight and prizes are awarded! Open submissions will be judged, so make sure to come out and watch.
+ The University of Waterloo Computer Science Club and AMD's OpenCL programming competition comes to a close, as the contest ends at midnight and prizes are awarded! Open submissions will be judged, so make sure to come out and watch.
+ by Calum T. Dalek. Join the Computer Science Club and PhysClub every Wednesday evening for the rest of the term for our five screenings of the classic 1964 Messenger Lecture Series by Richard Feynman in PHY 150. Dinner provided!
+ The Physics Club and the Computer Science Club are proud to present the 1964 Feynman Messenger Lecture Series in PHY 150 on Wednesday evenings at 5:30 PM. The screenings will be taking place as follows (please note times and dates): Dinner will be provided, so come on out, relax in the comfy PHY 150 theatre, and enjoy. Hope to see you there! by Calum T. Dalek. The University of Waterloo Computer Science Club and AMD are running an OpenCL programming competition. If you're interested in writing massively parallel software on the OpenCL platform, come out and join us for our introductory code party! The University of Waterloo Computer Science Club and AMD are running an OpenCL programming competition. If you're interested in writing massively parallel software on the OpenCL platform, come out and join us for our introductory code party! by Calum T. Dalek. New to the Unix computing environment? If you seek an introduction, look no further. We will be holding a series of tutorials on using Unix, beginning with Unix 101 this upcoming Thursday. Topics that will be covered include basic interaction with the shell and the motivations behind using it, and an introduction to compilation. You'll have to learn this stuff in CS 246 anyways, so why not get a head start! New to the Unix computing environment? If you seek an introduction, look no further. We will be holding a series of tutorials on using Unix, beginning with Unix 101 this upcoming Thursday. Topics that will be covered include basic interaction with the shell and the motivations behind using it, and an introduction to compilation. You'll have to learn this stuff in CS 246 anyways, so why not get a head start!
+ Veteran Mozilla engineer Ehsan Akhgari presents a talk on the internals of web browsers.
+ The material ranges from the fundamentals of content rendering to the latest innovations in browser design.
+
+ Web browsers have evolved. From their humble beginnings as simple HTML
+ rendering engines they have grown and evolved into rich application
+ platforms. This talk will start with the fundamentals: how a browser
+ creates an on-screen representation of the resources downloaded from
+ the network. (Boring, right? But we have to start somewhere.) From
+ there we'll get into the really exciting stuff: the latest innovations
+ in Web browsers and how those innovations enable — even encourage —
+ developers to build more complex applications than ever before. You'll
+ see real-world examples of people building technologies on top of
+ these "simple rendering engines" that seemed impossible a short time
+ ago.
+
+ Ehsan Akhgari has contributed to the Mozilla project for more than 5
+ years. He has worked on various parts of Firefox, including the user
+ interface and the rendering engine. He originally implemented Private
+ Browsing in Firefox. Right now he's focusing on the editor component
+ in the Firefox engine.
+
+ GPGPU (general purpose graphics processing unit) computing is an
+ expanding area of interest, with applications in physics, chemistry,
+ applied math, finance, and other fields. nVidia has created an
+ architecture named CUDA to allow programmers to use graphics cards
+ without having to write PTX assembly or understand OpenGL. CUDA is
+ designed to allow for high-performance parallel computation controlled
+ from the CPU while granting the user fine control over the behaviour
+ and performance of the device.
+
+ In this talk, I'll discuss the basics of nVidia's CUDA architecture
+ (with most emphasis on the CUDA C extensions), the GPGPU programming
+ environment, optimizing code written for the graphics card, algorithms
+ with noteworthy performance on GPU, libraries and tools available to
+ the GPGPU programmer, and some applications to condensed matter
+ physics. No physics background required!
+
+ Theoretical neuroscience is a new discipline focused on constructing mathematical models of brain function. It has made significant headway in understanding aspects of the neural code. However, past work has largely focused on small numbers of neurons, and so the underlying representations are often simple. In this talk I demonstrate how the ideas underlying these simple forms of representation can underwrite a representational hierarchy that scales to support sophisticated, structure-sensitive representations.
+
+ Theoretical neuroscience is a new discipline focused on constructing
+ mathematical models of brain function. It has made significant
+ headway in understanding aspects of the neural code. However,
+ past work has largely focused on small numbers of neurons, and
+ so the underlying representations are often simple. In this
+ talk I demonstrate how the ideas underlying these simple forms of
+ representation can underwrite a representational hierarchy that
+ scales to support sophisticated, structure-sensitive
+ representations. I will present a general architecture, the semantic
+ pointer architecture (SPA), which is built on this hierarchy
+ and allows the manipulation, processing, and learning of structured
+ representations in neurally realistic models. I demonstrate the
+ architecture on Progressive Raven's Matrices (RPM), a test of
+ general fluid intelligence.
+
+ BareMetal is a new 64-bit OS for x86-64 based computers. The OS is written entirely in Assembly, while applications can be written in Assembly or C/C++. High Performance Computing is the main target application.
+
+ In this talk, I will go over the concepts used in video encoding (such as motion estimation/compensation, inter- and intra- frame prediction, quantization and entropy encoding), and then demonstrate these concepts and algorithms in use in the MPEG-2 and the H.264 video codecs. In addition, some clever optimization tricks using SIMD/vectorization will be covered, assuming sufficient time to cover these topics.
+
+ With the recent introduction of digital TV and the widespread success
+ of video sharing websites such as youtube, it is clear that the task
+ of lossily compressing video with good quality has become important.
+ Similarly, the complex algorithms involved require high amounts of
+ optimization in order to run fast, another important requirement for
+ any video codec that aims to be widely used/adopted.
+
+ The CSC is happy to be hosting Jeff Potter, author of "Cooking for Geeks" for a presentation on the finer arts of food science.
+ Jeff's book has been featured on NPR, BBC and his presentations have wowed audiences of hackers & foodies alike.
+ We're happy to have Jeff joining us for a hands on demonstration.
+
+ But you don't have to take our word for it... here's what Jeff has to say:
+
+ Hi! I'm Jeff Potter, author of Cooking for Geeks (O'Reilly Media, 2010), and I'm doing a "D.I.Y. Book Tour" to talk
+ about my just-released book. I'll talk about the food science behind what makes things yummy, giving you a quick
+ primer on how to go into the kitchen and have a fun time turning out a good meal.
+ Depending upon the space, I’ll also bring along some equipment or food that we can experiment with, and give you a chance to play with stuff and pester me with questions.
+
+ We develop a programming model built on the idea that the basic computational elements are autonomous machines interconnected by shared cells through which they communicate. Each machine continuously examines the cells it is interested in, and adds information to some based on deductions it can make from information from the others. This model makes it easy to smoothly combine expression-oriented and constraint-based programming; it also easily accommodates implicit incremental distributed search in ordinary programs.
+
+ This work builds on the original research of Guy Lewis Steele Jr. and was developed more recently with the help of Chris Hanson.
+
+ I have stolen my title from the title of a paper given by Marvin Minsky in the 1960s, because it most effectively expresses what I will try to convey in this talk.
+
+ We have been programming universal computers for about 50 years. Programming provides us with new tools to express ourselves. We now have intellectual tools to describe "how to" as well as "what is". This is a profound transformation: it is a revolution in the way we think and in the way we express what we think.
+
+ For example, one often hears a student or teacher complain that the student knows the "theory" of some subject but cannot effectively solve problems. We should not be surprised: the student has no formal way to learn technique. We expect the student to learn to solve problems by an inefficient process: the student watches the teacher solve a few problems, hoping to abstract the general procedures from the teacher's behavior on particular examples. The student is never given any instructions on how to abstract from examples, nor is the student given any language for expressing what has been learned. It is hard to learn what one cannot express. But now we can express it!
+
+ Expressing methodology in a computer language forces it to be unambiguous and computationally effective. The task of formulating a method as a computer-executable program and debugging that program is a powerful exercise in the learning process. The programmer expresses his/her poorly understood or sloppily formulated idea in a precise way, so that it becomes clear what is poorly understood or sloppily formulated. Also, once formalized procedurally, a mathematical idea becomes a tool that can be used directly to compute results.
+
+ I will defend this viewpoint with examples and demonstrations from electrical engineering and from classical mechanics.
+
+ I'll survey the evolution of our computer science curriculum over the
+ past thirty-five years to try to convey the reasons (not always entirely
+ rational) behind our current mix of courses and their division into core
+ and optional. After some remarks about constraints and opportunities in
+ the near future, I'll open the floor to discussion, and hope to hear
+ some candid comments about the state of CS at UW and how it might be
+ improved.
+
+ About the speaker:
+
+ Prabhakar Ragde is a Professor in the School of Computer Science at UW.
+ He was Associate Chair for Curricula during the period that saw the
+ creation of the Bioinformatics and Software Engineering programs, the
+ creation of the BCS degree, and the strengthening of the BMath/CS degree.
+ If you would like to contact Dr. Ragde check out his website or e-mail him at plragde at uwaterloo dot ca.
diff --git a/news.xml b/news.xml
index 920ddd8..589a6ce 100644
--- a/news.xml
+++ b/news.xml
@@ -1,7 +1,20 @@
-
+ The CSC and AMD are running an OpenCL programming contest! If you're interested in winning a laptop or a graphics card, you should read more and register here.
+ Registration has been reopened for anyone who did not get a chance to register on time, so make sure you sign up!
+
+ Recorded talks from 2010 to 2012 have been added to the media page.
+
Elections for Winter 2012 have concluded. The following people were elected.
+ The University of Waterloo Computer Science Club and AMD are running an OpenCL programming competition. If you're interested in writing massively parallel software on the OpenCL platform, come register for the competition! You'll have a chance to win an HP laptop or AMD graphics card.
+
+ On February 16th, 2012, we ran a tutorial on writing OpenCL programs. Slides are available here. You can drop by our office in MC 3036 to pick up an OpenCL reference book, courtesy of AMD.
+
+ You can register to participate in the contest here. If you want to participate and possibly win prizes, you'll need to register between the 16th of February and the submission deadline. On March 2nd, we'll be holding a contest code party. All contestants (and their friends!) are invited; the submissions deadline will be at 11:59 PM. At the conclusion of the party, there will be judging and prizes. Participants will have the chance to win a laptop or AMD graphics card.
+
+ The problem set is available here.
+
+ For information on electronic submission, click here.
+
+ If you have any questions, please contact exec@csclub.uwaterloo.ca or drop by the Computer Science Club in MC 3036. We hope you'll join us!
+
+
+ You didn't fill out all required information on the registration form. Please try again.
+
+
+
+ Thank you for registering to participate. Your information has been recorded, and we will be contacting you shortly with further instructions.
+
+
+ The OpenCL contest will be split into two sections of participants: Open Submission and Problem Set.
+
+ In order to process your registration, we'll need your Quest ID, an email address, and your choice of team/section participation. Please fill out the form below:
+
+
+
- The CSC maintains an extensive collection of Computer Science related books.
- CSC members are free to borrow most of the books in the library. Certain
- books must remain in the club office, and can be read there.
+ The CSC maintains an
+ extensive collection of Computer Science-related books.
+ We currently do not have the infrastructure to lend books out (if you
+ would like to help out with this, contact the current
+ librarian),
+ but all members are welcome to use our library as long as the books
+ remain within the club office.
+ This page contains some links to material covered during UNIX 101 and 102,
+ as well as some extracurricular content for you to review in your free
+ time.
+
+ The text file for the great editor race is available here.
+
+ To begin with the first exercise, you will need the following file.
+ To download it and untar it, execute the following commands:
+
+
+
+
Contact
+
+
+
+
+
+ wget http://csclub.uwaterloo.ca/unix102/vim_exercise.tar
+ tar -xvf vim_exercise.tar
+
+
+ You can also download the slides or cheatsheet handout from UNIX 101. +
+ + ++ First and foremost, make sure you have tried running vimtutor. This + program is available on the CSC systems, as well as the student.cs and + student.math environments. Try the following commands from a shell: +
+ ssh userid@linux.student.cs.uwaterloo.ca + vimtutor ++ This document from sourceforge should also prove to be useful. + +
+ From the GNU bash reference manual (a very good source of information, + albeit a little arcane and verbose): +
++ Here are some example bash scripts covered in today's lecture: +
++ This + page + is a good brief reference for regular expressions. +
++ Look to the gitref for a git + reference, of course. As well, here's an article I found claiming to list + the top 10 git tutorials. + Whether or not that's true, you should still learn something. + Here is also a brief review of the commands we intended to cover today. +
+This clones a copy of the codebase for you to work on locally: +
+ git clone ++ This "pulls" (updates with) any new changes others have made since you last + worked on the code, so they are now part of your local code: +
+ git pull ++ This adds new files to the git repository: +
+ git add [files] ++ This commits any of the changes that you've recently made in [files] (or -a + for everything), getting ready to "push" the changes to other users: +
+ git commit [files] (-a) ++ This "pushes" (sends) your changes back to the "master" repository, + allowing other people working on the project to "pull" your changes. +
+ git push ++ +
+ You might be surprised - almost all the information on this page was at + one point found using Google. Remember, your best resources for learning + more about UNIX are your friends, your manpages, and the internet. So + fire up your favorite search engine, and get learning! +
+
Copyright