diff --git a/events.xml b/events.xml index ff49e50..feaec2c 100644 --- a/events.xml +++ b/events.xml @@ -35,6 +35,38 @@

+ +

+ Juancho Buchanan, CTO Relic Entertainment

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+ In this talk I will give an overview of the history of Relic and our + development philosophy. The Talk will then proceed to talk about work + that is being pursued in the area of early game prototyping with the + introduction of game sketching methodology. +

+

+ In this talk I will give an overview of the history of Relic and our + development philosophy. The Talk will then proceed to talk about work + that is being pursued in the area of early game prototyping with the + introduction of game sketching methodology. +

+

+ Bio: + + Fired from his first job for playing Video Games Juancho Buchanan is + currently the director of Technology for Relic Entertainment. Juancho + Buchanan Wrote his first game in 1984 but then pursued other interests + which included a master's in Program Visualization, A Doctorate in + Computer Graphics, a stint as a professor at the University of Alberta + where he pioneered early work in Non photo realistic rendering, A stint + at Electronic Arts as Director, Advanced Technology, A stint at EA as + the University Liaison Dude, A stint at Carnegie Mellon University where + he researched the Game Sketching idea. His current role at Relic has + him working with the soon to be released Dawn of War II. +

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+ +

The second official general meeting of the term. The location and