From e861f19887cb384bb378b643751a37ca38ae81cc Mon Sep 17 00:00:00 2001 From: Brennan Taylor Date: Sat, 17 Jul 2010 12:34:34 -0400 Subject: [PATCH] Adding Elyot talk --- events.xml | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) diff --git a/events.xml b/events.xml index 91f468d..0ee3bdd 100644 --- a/events.xml +++ b/events.xml @@ -4,6 +4,44 @@ + + + +In this talk, we shall explore the incompressibility method---an interesting and +extremely powerful framework for determining the average-case runtime of +algorithms. Within the right background knowledge, the heapsort question can be +answered with an elegant 3-line proof. + + +

Heapsort. It runs in $\Theta(n \log n)$ time in the worst case, and in $O(n)$ + time in the best case. Do you think that heapsort runs faster than $O(n + \log n)$ time on average? Could it be possible that on most inputs, + heapsort runs in $O(n)$ time, running more slowly only on a small fraction + of inputs?

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Most students would say no. It "feels" intuitively obvious that heapsort + should take the full $n \log n$ steps on most inputs. However, proving this + rigourously with probabilistic arguments turns out to be very difficult. + Average case analysis of algorithms is one of those icky subjects that most + students don't want to touch with a ten foot pole; why should it be so + difficult if it is so intuitively obvious?

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In this talk, we shall explore the incompressibility method---an interesting + and extremely powerful framework for determining the average-case runtime of + algorithms. Within the right background knowledge, the heapsort question + can be answered with an elegant 3-line proof.

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The crucial fact is that an overwhelmingly large fraction of randomly + generated objects are incompressible. We can show that the inputs to + heapsort that run quickly correspond to inputs that can be compressed, + thereby proving that heapsort can't run quickly on average. Of course, + "compressible" is something that must be rigourously defined, and for this + we turn to the fascinating theory of Kolmogorov complexity.

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In this talk, we'll briefly discuss the proof of the incompressibility + theorem and then see a number of applications. We won't dwell too much on + gruesome mathemtical details. No specific background is required, but + knowledge of some of the topics in CS240 will be helpful in understanding + some of the applications.

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Edgar Bering will be giving a talk titled: Halftoning and Digital Art

Halftoning is the process of simulating a continuous tone image