from threading import Thread from typing import List, Dict from asciimatics.exceptions import NextScene from asciimatics.widgets import Layout, Button, Divider, Label from ..operation_strings import descriptions as op_desc from ..utils import generic_handle_stream_response from .CeoFrame import CeoFrame from .TUIStreamResponseHandler import TUIStreamResponseHandler class TransactionView(CeoFrame): def __init__(self, screen, width, height, model): super().__init__( screen, height, width, model, 'Transaction', on_load=self._txnview_on_load, title='Running Transaction', ) # map operation names to label widgets self._labels = {} def _add_buttons(self): layout = Layout([100]) self.add_layout(layout) layout.add_widget(Divider()) layout = Layout([1, 1]) self.add_layout(layout) self._next_btn = Button('Next', self._next) layout.add_widget(self._next_btn, 1) def _add_blank_line(self): self._op_layout.add_widget(Label(''), 0) self._op_layout.add_widget(Label(''), 2) def _txnview_on_load(self): self._op_layout = Layout([12, 1, 10]) self.add_layout(self._op_layout) # store the layouts so that we can re-use them when the screen # gets resized for _ in range(2): self._add_blank_line() for operation in self._model.operations: desc = op_desc[operation] self._op_layout.add_widget(Label(desc + '...', align='>'), 0) desc_label = Label('', align='<') self._op_layout.add_widget(desc_label, 2) self._labels[operation] = desc_label self._add_blank_line() # this is the where success/failure messages etc. get placed self._msg_layout = Layout([100]) self.add_layout(self._msg_layout) # fill up the rest of the space self.add_layout(Layout([100], fill_frame=True)) self._add_buttons() self.fix() Thread(target=self._do_txn).start() def _do_txn(self): resp = self._model.deferred_req() handler = TUIStreamResponseHandler( model=self._model, labels=self._labels, msg_layout=self._msg_layout, txn_view=self, ) data = generic_handle_stream_response(resp, self._model.operations, handler) self.write_extra_txn_info(data) # to be overridden in child classes if desired def write_extra_txn_info(self, data: List[Dict]): pass def enable_next_btn(self): self._next_btn.disabled = False # If we don't reset, the button isn't selectable, even though we # enabled it. # We don't want to reload, though (which reset() will trigger). self.skip_reload = True self.reset() def _next(self): self._model.reset() raise NextScene('Welcome')