+ Come join us for a night of coding. Get in touch with more experianced coders, + advertize for/bug squash on your favourite open source project, write that personal + project you were planning to do for a while but haven't found the time. Don't + have any ideas but want to sit and hack? We can find something for you to do. +
+ A fevered night of code, friends, fun, free energy drinks, and the CSC. +
+ Come out and watch the SIGGRAPH (Special Interest Group on Graphics) conference video + review. A video of insane, amazing, and mind blowing computer graphics. +
+ The ACM SIGGRAPH (Special Interest Group on Graphics) hosts a conference yearly + in which the latest and greatest in computer graphics premier. They record video + and as a result produce a very nice Video Review of the conference. Come join us + watching these videos, as well as a few professors from the UW Computer Graphics + Lab. There will be some kind of food and drink, and its guranteed to be dazzling. +
Come out and meet other CSC members, find out about the CSC, meet the executive @@ -21,6 +47,81 @@
+ New to Unix? No problem, we'll teach you to power use circles around your friends! +
+ This first tutorial is an introduction to the Unix shell environment, both on the student + servers and on other Unix environments. Topics covered include: using the shell, both basic + interaction and advanced topics like scripting and job control, the filesystem and manipulating + it, and ssh. If you feel you're already familiar with these topics don't hesitate to come + to Unix 102 to learn about documents, editing, and other related tasks, or watch out + for Unix 103 and 104 that get much more in depth into power programming tools on Unix. +
+ New to Unix? No problem, we'll teach you to power use circles around your friends! +
+ This first tutorial is an introduction to the Unix shell environment, both on the student + servers and on other Unix environments. Topics covered include: using the shell, both basic + interaction and advanced topics like scripting and job control, the filesystem and manipulating + it, and ssh. If you feel you're already familiar with these topics don't hesitate to come + to Unix 102 to learn about documents, editing, and other related tasks, or watch out + for Unix 103 and 104 that get much more in depth into power programming tools on Unix. +
+ Want more from Unix? No problem, we'll teach you to create and quickly edit high quality documents. +
+ This is a follow up to Unix 101, requiring basic knowledge of the shell. If you missed + Unix101 but still know your way around you should be fine. Topics covered include: "real" editors, + document typesetting with LaTeX (great for assignments!), bulk editing, spellchecking, and printing + in the student environment and elsewhere. If you aren't interested or feel comfortable with these + taskes, watch out for Unix 103 and 104 to get more depth in power programming tools on Unix. If you + don't think you're ready go to Unix 101 on Tuesday to get familiarized with the shell environment. +
Juancho Buchanan, CTO Relic Entertainment
+ In this talk I will give an overview of the history of Relic and our + development philosophy. The Talk will then proceed to talk about work + that is being pursued in the area of early game prototyping with the + introduction of game sketching methodology. +
++ Bio: + + Fired from his first job for playing Video Games Juancho Buchanan is + currently the director of Technology for Relic Entertainment. Juancho + Buchanan Wrote his first game in 1984 but then pursued other interests + which included a master's in Program Visualization, A Doctorate in + Computer Graphics, a stint as a professor at the University of Alberta + where he pioneered early work in Non photo realistic rendering, A stint + at Electronic Arts as Director, Advanced Technology, A stint at EA as + the University Liaison Dude, A stint at Carnegie Mellon University where + he researched the Game Sketching idea. His current role at Relic has + him working with the soon to be released Dawn of War II. +
+ The second official general meeting of the term. Items on the adgenda are CSC Merch, + upcoming talks, and other possible planned events, as well as the announcement of + a librarian and planning of an office cleanout and a library organization day. +