From 63ca72478ace8c972425e2ddc6bd9a7bcde7e2fa Mon Sep 17 00:00:00 2001 From: Youn Jin Kim Date: Mon, 15 Jul 2013 15:24:24 -0400 Subject: [PATCH] Added three upcoming events. --- events.xml | 50 ++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 48 insertions(+), 2 deletions(-) diff --git a/events.xml b/events.xml index 0745727..62d77a9 100644 --- a/events.xml +++ b/events.xml @@ -4,6 +4,53 @@ + +

+ Come out to the Code Party happening in the Comfy Lounge on July 26 at 7:00 PM! + Why sleep when you could be hacking on \$your\_favourite\_project or doing + \$something\_classy in great company? Join us for a night of coding, snacks, + and comraderie! +

+

+ Come out to the Code Party happening in the Comfy Lounge on July 26 at 7:00 PM! + Why sleep when you could be hacking on \$you\_favourite\_project or doing + \$something\_classy in great company? Join us for a night of coding, snacks, + and camaderie! +

+
+ + +

+ Do you love the combination of s'mores, burgers, and fire? Are you brave enough to + face the newly-grown geese? Do you want to play some Frisbee while listening to some + chill tunes? If so, come hang out with the CSC at the EV3 Fire Pit this Friday! + All are welcome for some outdoor food, games, and music. +

+

+ Do you love the combination of s'mores, burgers, and fire? Are you brave enough to + face the newly-grown geese? Do you want to play some Frisbee while listening to some + chill tunes? If so, come hang out with the CSC at the EV3 Fire Pit this Friday! + All are welcome for some outdoor food, games, and music. +

+
+ + +

+ As a follow on to last term's tutorial on building a ray-tracer from scratch, + this talk will be presenting the basic mechanics of how a bidirectional path-tracer + creates a globally illuminated scene, advantages and limitations of this approach over + other offline global illumination techniques along with a simple example path-tracer + written in C++, and opportunities for hardware acceleration on GPUs, time permitting. +

+

+ As a follow on to last term's tutorial on building a ray-tracer from scratch, + this talk will be presenting the basic mechanics of how a bidirectional path-tracer + creates a globally illuminated scene, advantages and limitations of this approach over + other offline global illumination techniques along with a simple example path-tracer + written in C++, and opportunities for hardware acceleration on GPUs, time permitting. +

+
+

While humans started making 3D motion pictures in the 1800's, several technical and @@ -40,8 +87,7 @@

If you have any questions or concerns, please contact exec@csclub.uwaterloo.ca.

-
---> + -->