Added Alfe Game Dev Talk
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events.xml
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events.xml
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@ -5,38 +5,6 @@
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<!-- Fall 2015 -->
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<eventitem date="2015-10-02" time="7:30 PM" room="MC 4040"
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title="'Why Am I Studying This?'">
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<short>
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<p>
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Big-O, the Halting Problem, Finite State Machines, and more are concepts that get
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even more interesting in the real world. Come and hear Tom Rathborne talk about how theory
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hits reality (often with a bang!) at Booking.com.
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</p>
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</short>
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<abstract>
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<ul>
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<li>Data Structures</li>
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<li>Finite State Machines</li>
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<li>big-O</li>
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<li>Queuing theory</li>
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<li>Race conditions</li>
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<li>Compilers</li>
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<li>The Halting Problem</li>
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<li>etc.</li>
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</ul>
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<p>
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These things get even more interesting in the real world.
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Come and hear Tom Rathborne talk about how theory hits reality (often with a bang!) at
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Booking.com, the biggest not-a-technology-company on the Internet.
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</p>
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<p>
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Food and drinks will be provided!
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</p>
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</abstract>
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</eventitem>
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<eventitem date="2015-10-16" time="7:00 PM" room="ML Theatre of the Arts"
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title="Cory Doctorow - The War on General Purpose Computing">
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<short>
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@ -99,6 +67,68 @@
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</abstract>
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</eventitem>
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<eventitem date="2015-10-07" time="5:30 PM" room="MC 4061"
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title="Starting an VN Indie Game Company as a UW Student">
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<short>
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<p>Come out to a talk by Alfe Clemencio!</p>
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<p> Many people want to make games as signified by all the game development
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schools that are appearing everywhere. But how would you do it as a UW
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student? This talk shares the experiences of how making Sakura River
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Interactive was founded without any Angel/VC investment.
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</p>
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</short>
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<abstract>
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<p>Come out to a talk by Alfe Clemencio!</p>
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<p> Many people want to make games as signified by all the game development
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schools that are appearing everywhere. But how would you do it as a UW
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student? This talk shares the experiences of how making Sakura River
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Interactive was founded without any Angel/VC investment.
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</p>
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<p> The talk will start off with inspiration drawn of Co-op Japan, to it's
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beginnings at Velocity. Then a reflection of how various game
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development and business skills was obtained in the unexpected ways at
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UW will follow. How the application of probabilities, theory of
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computation, physical/psychological attraction theories was used in the
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development of the company's first game. Finally how various Computer
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Science theories helped evaluate feasibility of several potential
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incoming business deals.
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</p>
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<a href="http://www.sakurariver.ca/">From Sakura River interactive</a>
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</abstract>
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</eventitem>
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<eventitem date="2015-10-02" time="7:30 PM" room="MC 4040"
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title="'Why Am I Studying This?'">
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<short>
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<p>
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Big-O, the Halting Problem, Finite State Machines, and more are concepts that get
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even more interesting in the real world. Come and hear Tom Rathborne talk about how theory
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hits reality (often with a bang!) at Booking.com.
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</p>
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</short>
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<abstract>
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<ul>
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<li>Data Structures</li>
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<li>Finite State Machines</li>
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<li>big-O</li>
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<li>Queuing theory</li>
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<li>Race conditions</li>
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<li>Compilers</li>
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<li>The Halting Problem</li>
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<li>etc.</li>
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</ul>
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<p>
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These things get even more interesting in the real world.
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Come and hear Tom Rathborne talk about how theory hits reality (often with a bang!) at
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Booking.com, the biggest not-a-technology-company on the Internet.
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</p>
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<p>
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Food and drinks will be provided!
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</p>
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</abstract>
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</eventitem>
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<eventitem date="2015-09-30" time="5:00 PM" room="DC 1304"
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title="Back to Back Talks: Culture Turnaround and Software Defined Networks">
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<short>
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