Added Relic talk on Friday.

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Michael Gregson 2008-09-30 16:05:29 -04:00
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</p></abstract>
</eventitem>
<eventitem date="2008-10-03" time="4:30 PM" room="MC2065" title="Game Sketching">
<short><p>
Juancho Buchanan, CTO Relic Entertainment</p>
<p>
In this talk I will give an overview of the history of Relic and our
development philosophy. The Talk will then proceed to talk about work
that is being pursued in the area of early game prototyping with the
introduction of game sketching methodology.
</p></short>
<abstract><p>
In this talk I will give an overview of the history of Relic and our
development philosophy. The Talk will then proceed to talk about work
that is being pursued in the area of early game prototyping with the
introduction of game sketching methodology.
</p>
<p>
Bio:
Fired from his first job for playing Video Games Juancho Buchanan is
currently the director of Technology for Relic Entertainment. Juancho
Buchanan Wrote his first game in 1984 but then pursued other interests
which included a master's in Program Visualization, A Doctorate in
Computer Graphics, a stint as a professor at the University of Alberta
where he pioneered early work in Non photo realistic rendering, A stint
at Electronic Arts as Director, Advanced Technology, A stint at EA as
the University Liaison Dude, A stint at Carnegie Mellon University where
he researched the Game Sketching idea. His current role at Relic has
him working with the soon to be released Dawn of War II.
</p></abstract>
</eventitem>
<eventitem date="2008-10-02" time="4:30 PM" room="TBA" title="General Meeting 2">
<short><p>
The second official general meeting of the term. The location and