Improve image optimization run-time and memory usage #457
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@ -16,14 +16,16 @@ import { default as getImageDimensions } from "image-size";
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const SOURCE_DIRECTORY = "images";
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const DESTINATION_DIRECTORY = path.join("public", "images");
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// directory where Meet the Team headshots are stored, relative to the source directory
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// directories are relative to SOURCE_DIRECTORY
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const TEAM_IMAGES_DIRECTORY = path.join("team", "");
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const EVENTS_IMAGES_DIRECTORY = path.join("events", "");
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const IMAGE_MINIMUM_SIZE = 512;
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const GET_ENCODER_FROM_EXTENSION: { [imageExtension: string]: string } = {
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jpg: "mozjpeg",
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jpeg: "mozjpeg",
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JPG: "mozjpeg",
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png: "oxipng",
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};
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@ -35,6 +37,8 @@ const ENCODER_OPTIONS: { [encoder: string]: Record<string, unknown> } = {
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void optimizeImages();
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export async function optimizeImages() {
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const startTime = Date.now();
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const imagePaths = await getFilePathsInDirectory(SOURCE_DIRECTORY);
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await fse.emptyDir(DESTINATION_DIRECTORY);
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@ -44,6 +48,8 @@ export async function optimizeImages() {
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await Promise.all(
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imagePaths.map(async (imagePath) => {
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const imageStartTime = Date.now();
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const sourcePath = path.join(SOURCE_DIRECTORY, imagePath);
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const destinationPath = path.join(DESTINATION_DIRECTORY, imagePath);
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const fileExtension = imagePath.split(".").pop() ?? "";
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@ -51,6 +57,9 @@ export async function optimizeImages() {
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if (!encoder) {
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await fse.copy(sourcePath, destinationPath);
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console.log(
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`Copied ${imagePath} in ${getElapsedSeconds(imageStartTime)}s`
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);
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return;
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}
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@ -61,9 +70,10 @@ export async function optimizeImages() {
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await ingestedImage.decoded;
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const shouldResize =
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imagePath.startsWith(TEAM_IMAGES_DIRECTORY) &&
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(width ?? 0) > IMAGE_MINIMUM_SIZE &&
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(height ?? 0) > IMAGE_MINIMUM_SIZE;
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imagePath.startsWith(TEAM_IMAGES_DIRECTORY) ||
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(imagePath.startsWith(EVENTS_IMAGES_DIRECTORY) &&
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(width ?? 0) > IMAGE_MINIMUM_SIZE &&
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(height ?? 0) > IMAGE_MINIMUM_SIZE);
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if (width && height && shouldResize) {
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const smallerDimension = width < height ? "width" : "height";
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@ -84,10 +94,16 @@ export async function optimizeImages() {
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const encodedImage = await ingestedImage.encodedWith[encoder];
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await fse.outputFile(destinationPath, encodedImage.binary);
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console.log(
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`Optimized ${sourcePath} in ${getElapsedSeconds(imageStartTime)}s`
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);
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})
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);
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await imagePool.close();
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console.log(`TOTAL DURATION: ${getElapsedSeconds(startTime)}s`);
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}
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async function getFilePathsInDirectory(directory: string): Promise<string[]> {
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@ -105,3 +121,7 @@ async function getFilePathsInDirectory(directory: string): Promise<string[]> {
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)
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).flat();
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}
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function getElapsedSeconds(startTime: number) {
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return (Date.now() - startTime) / 1000;
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}
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Reference in New Issue
By the way, JavaScript has a built in
console.time()
https://developer.mozilla.org/en-US/docs/Web/API/console/time